CG大师 中文CG视频培训教程

Houdini制作山脉/峡谷/岛屿自然环境地形教程 Terrain Building in Houdini

本套CG教程,已翻译成中文,请享用。

本套教程包含Houdini新引入的新功能,该Houdini培训教程含5个项目,涉及创建各种野外自然地形的技术,属于Houdini中级培训级别,需要具备Houdini,Octane,Redshift,Arnold或Mantra的基础知识,使用Houdini节点生成基本山脉,并使用遮罩工具控制“侵蚀”节点以获得更可控的自然效果,并学习如何混合地形技术制作悬崖和沙丘,学习构建月球景观,山脉/峡谷/岛屿,学习如何从heightfield输出贴图以进行渲染或导出,学习Houdini着色/灯光/阴影和渲染的技术。

Simple Mountain Range – Using the Noise node to generate a basic mountain range and using the masking tools to control the Erode node to get more controllable erosion results. Cliffs and Dunes – Using the Pattern node to generate dunes and learning how to mix terrains. Craters – Building a lunar landscape by using polygonal objects to modify the heightfields. Canyon – Using objects to generate masks and a detailed look at the Heightfield Erode node. Understanding how the Hydro and Thermal Erosion works. Island – Using objects to generate a specific terrain. Using the heightfield wrangle to control flow and debris fields and finally using the heightfield scatter node to scatter points on the terrain for instancing. Output maps – Learning how to output maps from the heightfield for rendering or export purposes. Shading and rendering – Building a procedural shader in the renderer of your choice using the maps written out to disk.

本套教程10个视频,课时共237分钟,祝学习愉快!

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