本套3DS MAX Vray渲染器灯光教程主要讲解在3DS MAX中Vray灯光的使用，包括不同的灯光类型、对环境渲染的影响、参数的调节控制等技巧。
In this course, instructor Brian Bradley shows how to use the V-Ray Next VRayLight—also called the plane or rectangle light—in its various operating modes: Plane, Dome, Sphere, Mesh, and Disc. The course starts with a refresher on light behavior in the real world and demonstrates how those principles translate to the rendering environment. Brian then shows how to adjust the different settings and controls of the VRayLight and put those techniques into practice by lighting a sample scene. Tackle the challenge on your own first and then review Brian’s solutions for illuminating the scene with each of the VRayLight operating modes. This course provides a thorough introduction that can help you master the technical aspects of lighting in V-Ray Next, so you can focus on the art and craft.